Research Assistant, Digital Kormantin
University of Rochester, History Department
I used Unity 3D and C# to develop an educational game for students, enabling them to explore a historical site in Ghana and visualize information in various formats
Teaching Assistant, Data Structures and Algorithms
University of Rochester, Computer Science Department
I supervised 40 Computer Science students, meeting with them twice a week, and designed/distributed a Java auto grader utilizing custom test-cases
International Happiness of People (IHoP)
made in Data Visualization course
Created multiple visualizations in D3 and Mapbox to visualize world happiness data and mental health data. Developed the the project using Observable Framework
Surf N' Turf
made in Video Game Design course
My team and I used Game Maker Studio 2 to develop full-fledged game, wrote scripts in GML, met twice a week, and worked as a group to overcome development obstacles
Program Confinement
made in Computer Organization course
A C program with the primary objective of optimizing resource usage by limiting the power consumption, and time of a specific software application
Planet Guinea Pig
made at DandyHacks 2022
In 36 hours, our team created a guinea pig city-building game in Processing, totaling over 1000 lines of code, winning the prize for second-best video game
QuikiWiki
made at DandyHacks 2021
Our team created a portable search engine in just 2 days using Python, with a GUI built in Tkinter and backend powered by BeautifulSoup4, winning the prize for Most Accessible