Research Assistant, Digital Kormantin
University of Rochester, History Department
I used Unity 3D and C# to develop an educational game for students, enabling them to explore a historical site in Ghana and visualize information in various formats
Teaching Assistant, Data Structures and Algorithms
University of Rochester, Computer Science Department
I supervised 40 Computer Science students, meeting with them twice a week, and designed/distributed a Java auto grader utilizing custom test-cases
Surf N' Turf
DMST 120, Video Game Design
My team and I used Game Maker Studio 2 to develop full-fledged game, wrote scripts in GML, met twice a week, and worked as a group to overcome development obstacles
Program Confinement
CSC 242, Computer Organization
A C program with the primary objective of optimizing resource usage by limiting the power consumption, and time of a specific software application
Planet Guinea Pig
DandyHacks 2022
In 36 hours, our team created a guinea pig city-building game in Processing, totaling over 1000 lines of code, winning the prize for second-best video game
Street Mapping
CSC 172, Data Structures and Algorithms
Implemented Dijkstra's shortest path algorithm in Java, creating an interactive map with selectable destinations in a Java Swing Graphics-based GUI
QuikiWiki
DandyHacks 2021
Our team created a portable search engine in just 2 days using Python, with a GUI built in Tkinter and backend powered by BeautifulSoup4, winning the prize for Most Accessible